![]() Includes Prototype Version, "ROM City Rampage" for NES.Try the game out on Windows 3.1 in 16-colors Includes Prototype Version of "Retro City Rampage: 486" for Windows 3.1.Includes "Retro City Rampage: 486" for MS-DOS.Critically acclaimed, IGF Nominated soundtrack by virt (Contra 4, Double Dragon: Neon), Freaky DNA (NBA Jam) and Norrin Radd. If that's not enough, it also packs an interactive city full of shops, minigames, customizations, collectibles, special guest stars, and more. This send-up to '80s and '90s video games and pop-culture includes both a full Story Mode of open-world adventure as well as an Arcade Mode for quick pick-up-and-play action. Run missions! Outrun the law! Rampage the city with weapons, power-ups and vehicles! OPEN-WORLD carjacking goes back to the '80s in this 8-BIT nostalgic throwback. And I think it loves me, too.About This Game INCLUDES PC + MAC + LINUX+ MS-DOS, plus prototypes for Windows 3.1 and NES! I still have plenty of side missions and collectables to grab, or I might just run down some pedestrians while riding the train. While Retro City Rampage DX’s story was somewhat short, its time on my Switch will not be. ![]() It’s rife with murder and car stealing, but features very little blood, drugs, or sex it’s surprisingly PG for a game about murdering everyone. The sped-up “Turbo Mode” unlocked after the credits takes the game to nearly unplayable levels of ridiculousness.Īlso, the game features dozens of retro screen filters and an absolutely wonderful soundtrack. The 3D effect was awful and ‘80s and perfect. When a screen before the final boss told me to put on my 3D glasses, dammit, I red-Sharpied some cellophane and tied a Blu-ray case to my head. Every time I thought “this is ridiculous,” it responded with an “I know, right?” and put a waypoint on Batman’s house or something. While hard to convey here, the entire game is drenched in a level of care hard to find in a big-team game. Being able to drive down the sidewalk for a minute before slipping away to your mission keeps the momentum, while reserving the really big weapons for certain story points and high-level law enforcements keeps them feeling special. Dying takes away every weapon but jumping and punching, so gathering weapons from fallen officers is almost a prerequisite for each mission. ![]() Kill enough cops or turn down the right alley of Theftropolis and you’ll find a coin that greatly reduces law enforcement’s interest in you. For me, unbridled destruction is the entire point of the genre but is usually ended all too quickly by a swarm of SWAT team members. Retro City Rampage DX does scratch that sandbox itch I was looking for with one major upgrade: cop-cloaking power-ups. Even the game doesn’t care about its story, made evident by the increasing absurdity of the scenarios. ![]() The script teases out a chuckle and a “WTF?” before quickly getting out of the way each and every time. At one point, a Ghostbusters-themed custodial team is frightened of dancers in a rundown club so Player has to “clean up” the club by murdering everyone. Basically, the aptly named “Player” gets sent through time and has to steal parts to build a time machine. Story beats clip by at an extreme pace, making sure you never care about what’s going on.
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